Equalization Guidelines: Drum Track Processing, Part 5

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On November 27, 2009 · 0 Comments

This is the fifth installment in my series on drum track processing. Here our focus is equalization. I’ll begin by saying that, generally speaking, subtractive EQ is better than boosting. However, anything goes.

I tend to favor hardware over software, but often times a plug-in allows more surgical moves so I’ll utilize them with drum tracks when necessary. I am going to share some concepts that I think about when I approach a mix.

In terms of kick drum and bass guitar, you must decide where each element will live. Will the bass carry the low end while the kick drum track provides punch above it or will the deep impact of the kick dominate the lows while the bass hovers above? There are no rules, but I tend to let the tempo and activity level of the bass line dictate who lives where. If you have a down tempo number with a fairly slow bass line, it may be nice to have the bass carry the bottom octaves while the kick drum track smacks you in the chest. Conversely, if you have a busy 16th note bass line on a fusion track, the kick may want to live in the basement while the bass surfs the stairs. This is usually my first critical decision when I start a mix and it will set up the way I address the rest of the tracks beyond the drum tracks.

Now lets talk about snare and vocals. How do you get a snare drum track to “crack” with punch and clarity without stepping all over the lead vocal? You either have the snare sit above or below the frequency of the vocal. In a lot of modern R&B tracks, you’ll find that the snare drum track sits well above the lead vocal, with much of the bottom end pulled out. The snare takes on more of a “snap” than a “whack” type quality. This leaves a lot of room for the dozens and dozens of vocal tracks that are the norm for this style of music while still providing a solid backbeat. A lot of Rock and Pop settings will have the snare EQ’d slightly below the vocal so that the voice is the next brightest thing to the cymbals. This allows the snare drum track to really “smack” like it would if you were sitting next to it. This would give the snare track more body than the R&B approach of having the snare sit way above the vocals. In this type of situation, I tend to boost anywhere from 100Hz to 250Hz in subtle amounts to give the snare some “weight” and “slam”. Remember, a well-tuned snare will have some throatiness in a good room. The snare drum track should have some low end. Again, there are no rules, just things to think about as you’re searching for your sonic bliss. Often times, a good notch around 300Hz – 400Hz will remove the honk and boxy quality of a snare (or any drum track, for that matter) so experiment there. Additionally, boosting in the 3.5kHz – 4.5kHz range can do wonders for finding the right amount of “crack” and presence for your snare drum track.

Go ahead and experiment with these concepts, and be sure to read my other articles on this site. Part six will continue the subject of equalization of drum tracks with a focus on overheads, toms, hi-hats, and room.


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"Hey
Shay, this is Andrew. I just wanted to give you a call
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Andrew Synoweic

 

"Shay
Godwin is an amazing drummer with an instinctual approach
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Ken Andrews:
songwriter/producer/mixer;
founding member of the groundbreaking group Failure;
producing/mixing credits include: Charlotte Martin,
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Chris Cornell,
Nacho Libre Soundtrack,
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Jimmy Eat World

 

"Shay
is one of the most talented drummers I’ve ever had the pleasure
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Charlotte Martin
founder, Dinosaur Fight Records

 

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Ty Stevens
Warner/Chappell staff songwriter;
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wrote music for Disney, Verve, Universal, artists Mindi Abair;
Musical Consultant for Aly & AJ (Hollywood Records);
guitarist for Mandy Moore, countless other credits

 

"Shay
Godwin is one of the top session drummers I’ve had the pleasure
of working with. He’s a one take wonder, which is great in
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and well prepared. He has killer sounding drums, and was
able to give me all kinds of snare tones to choose from.
We will be working together for many years.
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Jay Ruston
Producer/Engineer/Mixer, credits include Brian Wilson, The
Donnas, Abandoned Pools, Dianna Ross, American Idol,
Morrissey, Polyphonic Spree, Meatloaf

 

"Shay
has an attention to detail while working on parts in a song
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Buck Johnson:
co-wrote the single “Just Feel Better” for Carlos Santana’s
album “All That I Am” featuring Steven Tyler of Aerosmith
;
keys/vocals/guitar with country act Whiskey Falls;
vocalist/keyboardist with the following artists: The Doobie
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CD-1996), Tal Bachman (backing vocals and Keys of Columbia
Records debut album -’99, Timothy B. Schmit (of The Eagles,
his solo CD 2000-backing vocals and keys), Matthew Sweet
(touring keys and backing vocals and “Best Of Matthew Sweet
CD), Shawn Mullins (touring -2000), and John Waite

 

"Hey
Shay, I wanted to say thanks again & great job in the studio
sessions for the BFD XFL. You really did a top job covering
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the best!
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Steve Duda:
creator of the BFD Premium Drum Module, credits include:
Nine Inch Nails – Fragile – Percussion, Violin, Programming,
Choir, Chorus;
Pitchshifter – Deviant – Programming, Editing;
Pitchshifter – Bootlegged Distorted Remixed Uploaded – Producer;
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Circle – Thirteenth Step – Digital Engineer

 
 

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tried some other online drummers, you are by far the best.
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Luke, Germany

 

"Your
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not to mention skill at your craft made this perfect.
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Craig Campbell, Detroit, USA

 

"I
was totally blown away by the quality of the recording. By
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tracks are close to the processed tracks I have heard!
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Henrique Pataca, Portugal

 

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just a quick email to let you know that I’m very happy with
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Gyom, Alexandria, Virginia, USA

 

"Nice
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takes into it as well.
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Ramon McDrury, Sydney, Australia

 

"Hi
Shay, the takes are perfect, exactly what I was after and
played with real passion, thanks so much!
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Owen Duff, London, UK

 

"I
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Luke, Germany

 

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You nailed it! Great work. You were right. I have ‘inevitable
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